
With every dungeon, the number of floors increases, and the monsters become more powerful. In order to rebuild the future, the player must collect Geostones, which are only found in dungeons, which are found in new areas during the Chapters of the games as the player progresses through the story.Įach dungeon consists of a varying number of story segments and Floor Episodes, each with their own unique names. Most of these people will only join you if you meet are able to fulfill certain requirements (for example, Aunt Polly, a baker, needs you to deliver bread to a villager's house). There are various NPC's who may be recruited through the game. If the future of the village is completely restored, you'll receive a reward, usually a new, rare weapon. The player can build the villages in any way they desire, so long as they rebuild the future enough to allow the story to progress. Some people are required to live in certain villages to fully rebuild the future. Some people want certain additions to their houses (for example, Gordon wants to live in a house next to trees, because he's a botanist). The various recruited Support characters may be moved into the buildings placed in Georama areas. Geostones allow the player to build new structures and items within the world, and certain conditions must be met in order to properly rebuild the future. The player advances through dungeons, defeating monsters and collecting Geostones. The process of rebuilding villages throughout the game is done via Georama mode. They defeat him and return to Palm Brinks with the ore They find the Zelmite and the Dark Genie from Dark Cloud attacks them. Metal Flotsam attacks them they defeat it and reach the end of the mine. In the mine, Max is reunited with Monica, who has used a Starglass to travel back in time. In the game's optional epilogue, Need asks Max to find some Zelmite ore to fuel Blackstone One. By rebuilding the past, Monica's time is completely restored as well. using a machine called to Carpenterion, which is powered by Geostones. The Firbits have an ability to create towns by building houses, trees, etc. The Firbits are reluctant to let them into their house (they don't trust humans) but Monica tricks them with a promise of grape juice (which Firbits can't resist). Max and Monica meet a Firbit tribe in Sindain. Each city has a dungeon, in which you defeat monsters and retrieve Georama materials from. The four towns that Max and Monica visit are Sindain, Balance Valley, Veniccio and Heim Rada. Together, Max and Monica journey through the many villages devastated by Griffon, rebuilding each of them and ultimately restoring the future in order to defeat Griffon. The last Atlamillia, the Sun Stone, is in the possession of Emperor Griffon, who is controlling time with his Atlamillia, and is attempting to destroy the world of the past so that he can rule the future. Likewise, Max's Atlamillia allows him to travel 100 years into the future (to Monica's time).

Monica is able to use her Atlamillia to travel 100 years into the past (to Max's time).

She explains to Max that there are three Atlamillia, she has a blue one, and Max has a red one. She knows a lot about what is going on in the world and is able to explain to Max about the Atlamillia. Her father, King Raybrandt, was assassinated by the Dark Assassin Gaspard. Monica lives 100 years ahead of Max's time. Flotsam chases them down, and attempts to blow up the train, but he is stopped by a young 16-year-old girl named Monica. By fighting his way through the sewers and escaping monsters, robots, and Flotsam, Max gathers together his mechanic partners and his mentor Cedric and boards a train out of Palm Brinks. Max manages to get away from Flotsam's henchmen by hiding in the sewers, where he tells his friend Donny that he believes that this is the opportunity to see the outside world that he was previously ignorant of. Max escapes, concerned about Flotsam and the mayor's conversation about the outside world, a place he previously had no knowledge of. Discovering that Flotsam has been threatening and bribing the mayor, Max runs from Flotsam and his clowns who try to take the Atlamillia pendant that Max's father gave him. While there, he overhears a conversation between Flotsam (the ringleader) and Mayor Need about the "outside world" and the Atlamillia stones, and is attacked by Flotsam's clown army. In the beginning of the game, Max receives a ticket to Flotsam's Circus Troupe, a circus act in Palm Brinks.

Max works at Cedric's workshop, where he spends time away from his father.
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Set in 1950, the story centers around Max, a young inventor who lives in the town of Palm Brinks.
